Come for the adventure, stay for the bad jokes

Welcome to the home of Ilderan Tales, a pair of 5th Ed D&D games. 

Read about the adventures in our campaign areas, To the HILT and Just the TIP

On these chill adventures, heroes explore the land of Temir, finding conflict, treasure, love, and comedy.

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Jim Tigwell said 12 months ago

Intelligence from the Thieves' Guild is copied in a neat hand, and presents a profile on Tress, as well as the details of her movements for several weeks. Here are the high points


Tress Lazarus appeared seemingly out of nowhere, a spellcaster of no small ability and fortune. The mystery of her fortune flagged her as a person of interest, though operations have been paused due to the inability to establish her past connections and the fact that Tress Lazarus is undead (suspect Revenant, returned to life for specific purpose. By whom? For what?). She boasts no access to the Moon Quarter or above, and has sought refuge with the witch M'Toya. 

Her demeanor is haughty and abrupt (suggests aristocrat...Dragon?), and she's had to be halted several times from obliterating belligerents with her power, typically accompanied by one of the other apprentices (suggests mistrust). Spotted alone however, she can clearly evade them when she needs to. 


Tress is no wizard. She casts spells on her own, without the aid of books (Lightning Bolt, Magic Missile, Mirror Image). Her magic is limned in black, and she excels in the spell versatility that sorcerers pride themselves on. 


  • Tress browses at Petrelli's Poisonous Pets, and has been inquiring about venomous drakes. 
  • Late at night, no fewer than three times in the past week, she's visited the Demon's Echo alone. She sits by the well, but shows no sign of infection. 
  • She avoids Oks seemingly at all costs, occasionally taking circuitous routes to reach her destination. 

Known Associates

  • M'Toya et al (Jasper, Villeneuve, Mike, Randolf: Providing shelter and training
  • Vaxjo: (Taste for fine cheeses?) Five visits so far.
  • Krik (Impoverished half-elf): Several meetings marked by mystical tension. 
  • Mantike (StellarisTertius): Single meeting. No further information. 
  • Demetrios (Mercenary Captain): Several inquiries about spelunking expeditions, but no contracts. 


Avoid at all costs. Ambitious and dangerous, does not hesitate to exercise force to achieve ends. Ambitions run counter to the mission, but no discernible way to move or remove the target yet.  

Photo of Jim TigwellOnline
Jim Tigwell said 13 months ago

The prophecy from the library. 

Stanza 1

Daughter of flame and mother of magic,
The First Witch stood proud amidst creation,
A sea of souls ablaze

Stanza 2

Seven old gods and nine foolish mages
Conspired to slay her immortal will.
Still her song abides

Stanza 3

It sings of Odam, the sly summer maid,
Whose blade cuts weakness from spirit and flesh
The night's own surgeon

Stanza 4

Witch of the water and kindler of souls,
Avitu walks with gift, song and smile,
The mother of monsters.

Stanza 5

Granting the eldest home in her army
Partashah forges all into one.
Shadow commander

Stanza 6

Stone spellbinder and city of sinners,
All who sing the hymn fail to wake it.

A chorus of dust

Stanza 7

When traitor's heir joins with House of halos,
The angel of the edge marks chosen line
Her coven endures

Stanza 8

When the stars grow cold and three are one,
The ember hymn meets chosen slayer
So ends her refrain

Stanza 9

While her song is stilled, the world finds order,
Free from her unbridled creation.
Beginnings. Must. End.

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